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Biography
Name:
Kirk Dunne (some of you know me online as "AgentSmith")
Location:
Los Angeles/Hollywood, California
Software:
Photoshop, Painter, ZBrush, Maya, Carrara, Hexagon, Bryce, Poser, and Studio.
Geography:
Originally born in Illinois, my family spent most of our time living in the small town of Greenup. Moved to California in time for me to do
my Junior & Senior year of High School in West Covina. Through the years I have lived in various SoCal cities; Redondo Beach,
Rancho Cucamonga, Upland, Hacienda Heights, Mission Viejo, Costa Mesa, Newport Beach, and for the last 7 years I have now lived here in
Los Angeles/Hollywood.
Art History:
No professional art school training, just whatever classes I could get my hands on in Jr. High & especially High School (grades 6 -12).
(a big, personal thanks to those teachers; Mr. Blade, Mr. Graves, and Mr. Austin)
I discovered CGI art sometime in 1996 after I got my first computer and got online. I discovered the program "Poser" after I had been searching
for something that would help me block out storyboards faster for a few screenplay's I was writing. Over the years, while slowly getting bit by the
CGI bug, and looking for more online art, I stumbled across Renderosity. I was also finding myself looking more and more at "Bryce" renders,
because of the quality of the renders vs. the cost of the program. Sometime in late 1999 I picked up Bryce 4, and committed myself to learning it.
I've spent the last years going through masses of online tutorials, learning the ins and outs of what goes into the practice of creating 2D and 3D CGI.
While my main program of use has been Photoshop & Bryce (4.0 through 6.0), I have made plunges into ZBrush 2 & 3, Carrara 5, Hexagon 2
and most recently the almighty Maya.
Work History:
While paying the bills with the ordinary lifes work, I have somehow slipped into being able to function as a part-time freelance artist.
I have been a writer for 3D World Magazine, creating articles and 2D/3D content.
I had been Renderosity's Bryce Moderator for 5 years, and also their ZBrush Moderator for a little over a year.
Since mid 2007 to present, I have been working in the film industry.
d, 2d, cgi, renderosity, rendo, daz, daz3d, 3dc, 3dcommune, commune, bryce, poser, pixelogic, zbrush, carrara, hexagon, studio